Bigpoint – the global market leader in browser-based massively multiplayer online games (MMOGs) – today launched Battlestar Galactica Online. Based on the internationally popular Syfy television series produced by Universal Cable Productions, Battlestar Galactica Online is a free-to-play, browser-based space combat MMOG that combines high-quality, 3D graphics with intense gameplay. Following a successful closed beta period that started in late 2010, the free-to-play game can now be enjoyed by players worldwide.
David Eick, Executive Producer of Battlestar Galactica, said, “Bigpoint has successfully embraced the spirit of Battlestar Galactica’s aggressive ship design, tactile physics, and its signature, vérité-style combat aesthetic, and taken it all to an entirely new level. Playing this game is like watching the most highly-adrenalized, nail-biting episodes of the series while chewing on a hunk of uranium. I highly recommend it – just make sure you don’t have anything else to do for a few days…”
Battlestar Galactica Online is based on the acclaimed Emmy and Peabody Award-winning television series Battlestar Galactica, which aired for four seasons on Syfy. Set during the latter part of the show’s second season, the game takes the form of a previously “untold chapter,” in which both the Colonial and Cylon fleets are stranded in an uncharted area of space. Heavily damaged and low on critical supplies, both fleets must fight for control of the resources in the nearby star systems as the Colonials desperately search for a way to escape before the Cylons regain enough strength to destroy them once and for all.
“Our team’s passion for the series, and their dedication to maintaining its authenticity, enabled us to extend Battlestar Galactica’s iconic IP into a world-class MMOG,” said Heiko Hubertz, CEO and Founder, Bigpoint. “We are confident that a new standard has been achieved – no longer should browser games be considered subpar to their console or PC-installed counterparts.”
A blend of tactical space combat, exploration, and mission-based gameplay provides an engaging experience. For accuracy, assets from the television production have been integrated into the game, including Bear McCreary’s original score, select talent likenesses, and a number of ships modeled from schematics provided by the show’s creators.
At the start, players select a side – human or Cylon – and then are guided through a series of introductory tasks to learn basic flight controls and weapon systems. Once completed, players can customize their in-game avatars, receive situation and mission briefings, and begin to explore the vast universe. As players gain experience, they can unlock additional ships and learn a variety of skills. Inside capital ships and outposts, players can access the in-game market and customize all aspects their current ship – including weapons, engines, hulls, computers, and mining equipment.
For a period of six weeks, Syfy is Bigpoint’s exclusive distribution partner in the US and UK. In addition to Bigpoint’s game sites around the world, Syfy will also make the game available through its other international sites in Germany, France, Spain, Poland, and Russia, with more sites to be added in the weeks following launch.
Currently in open beta, Battlestar Galactica Online was developed by Artplant, a Norwegian studio that specializes in MMOGs. Post launch, Bigpoint will continue to add new content and features, paying close attention to community feedback. Battlestar Galactica Online is licensed through Universal Partnerships & Licensing on behalf of NBC Universal Television Consumer Products Group.